![mass effect 2 bonus powers mass effect 2 bonus powers](https://i1.wp.com/s3-us-west-2.amazonaws.com/en-samurai-gamers-images/wp-content/uploads/2017/03/22102713/MassEffectAndromeda_31417_001_24.jpg)
![mass effect 2 bonus powers mass effect 2 bonus powers](https://lotsite484.weebly.com/uploads/1/2/4/2/124209245/628353674.jpg)
The mod will work in any game language, but it's only translated to English and Polish.
#Mass effect 2 bonus powers mods
It's compatible with Coalesced.ini mods, and just like in ME3, any texture mods (such as ALOT) should be installed after. Recovered Powers is a content mod in DLC format, what means none of basegame's files are overwritten. Givepower self sfxpower_riotshield_player You need to enter them in the in-game console, which is, by default, activated by pressing either Tab or Tilde(~). To remove them, you need to use removepower command, which shares the same syntax. These powers will not be removed during loading screen, and will instead stick with your character like any bonus power would. In case you'd be a more advanced user, who wants to add all of them to one char, or needs to use console for any other reason, here are the codes. The same goes for selecting the power from Character Creation screen when you start new game. Selecting power from Normandy lab probably doesn't need any clarification - it works just like any other bonus power would. Unlocked after Horizon.Īll powers behave exactly like bonus powers. Uncovered targets are incapacitated for short period of time. Shock Pulse - short-range stunning punch. Average damage, but its on-hit pulse jumps to nearby targets. Geth Siege Pulse - light geth projectile. It spawns in front of the player and gives protection from enemy fire, so you can shoot at them safely. Unlocked after Lazarus.Įnergy Shield - one-side shield of Collector's technology. Fires heavy, red projectile effective against everything. You can choose them just like any other bonus power, both from end-user side (when creating new character or at Normandy's lab via Advanced Training), and via console commands / save editor (to the ones who'd like to use more than one at a time).Ĭarnage - legacy power present in both ME1 and ME3. This mod adds them as a new, fully functional bonus powers.Īll powers are available as a bonus ones and are unlocked along with campaign progress (details below). They're all specific in their destiny and cannot be simple used by a player.Īfter a lot of work, some of them have been brought back to a state of usability. They're often used by exotic enemies, or have other niche. There are many powers that are, by default, hidden in the game files. Recovered Powers Mod adds 4 new bonus powers usable by Shepard.